- Fog Density: Controls the fog layer’s thickness.
- Fog Opacity: Controls the opacity of the fog.
0 means the fog is essentially invisible
- Fog Distance: Controls the fog coverage.
- Fog Color: Controls the color of the fog.
- Precipitation Type:
- Rain: Simulates rain in the scene.
- Snow: Simulates snow fall in the scene.
- Automatic Weathering: Enable to control all objects’ weathering properties from in here.
Disable to control the objects’ weathering properties manually. (if Manual Weathering is enabled)
- Precipitation Amount: Controls the density of rain and the puddles they form.
- Wetness: Controls the wetness and rain intensity for all surfaces.
- Snow Coverage: Controls the snow intensity of all surfaces in the scene.
- Wind Speed: Controls the speed of the wind.
- Wind Direction: Controls the direction of the wind.